Base building is a vital part of Fallout 4 and, for some players, the main draw of the game. Rebuilding the wasteland is a great idea on paper. With a few mods installed, it can easily go from a janky experience to a satisfying one. But not all settlement spots are equal. Some are huge and full of possibilities. Others are small, boring, and not worth anyone’s time.
The Fallout 4 base game has twenty-nine settlement spots. Seven are added by DLCs, for a grand total of thirty-six spots. Of those thirty-six, here are the ten most useful and fun settlement spots in the game.
Covenant is a fun location for a player base, obtainable after completing a short quest. It has several pretty pre-war buildings. It’s completely surrounded by a wall with an easily defendable choke point. It also has cats and a lemonade-dispensing robot.
Covenant is already built up, and the quarters are fairly tight. There’s not much room for additions. Another drawback is that it lacks access to resources like steel, wood, or water. It’s an excellent early base but less convenient later on when things like food and water become more important. Despite that, it’s a charming spot for players who don’t want to take the time to build something big.
9/10 Egret Tours Marina
Egret Tours Marina is a good spot for a southern base in the Commonwealth. Players in survival mode will find it useful as a supply depot for excursions into the Glowing Sea. The area is filled with traps, so care is needed when exploring it for the first time. It also comes with an NPC, Phyllis, who can be convinced to become a settler at the new outpost.
Egret Tours Marina has a decent-sized building area, and it’s right next to a large body of water. The more water purifiers built, the more money the player can earn. Unfortunately, the rest of the build area is mostly filled with dilapidated buildings, leaving little room to build a proper town.
Greygarden is an excellent convenient base to grab early on in the game. Not only is it fully manned by robots (who don’t require food or water), it contains a huge number of plants that can be harvested and replanted to grow other settlements. Therefore, there are no real downsides to bringing this little greenhouse into the fold.
Despite these positives, Greygarden is held back by its small build area. Most of the area is already built up, leaving little space for new projects. If the player can build a staircase to the collapsed bridge up above, there is some real estate there, but still not much. As for other drawbacks, there’s the uneven terrain at ground level and the lack of resources aside from plants.
7/10 Kingsport Lighthouse
This coastal area is a great spot for a settlement in the northern Commonwealth. The beautiful lighthouse is a nice perk and makes this one of the more scenic areas in the game. It features a small interior that can be a good workshop and/or bedroom.
Another nice perk of the lighthouse is its natural barriers. It’s surrounded by oceans and rocky cliffs, forming a defensible choke point. All in all, the only real drawback of Kingsport Lighthouse is the size of its build area. Although most of the build area is flat, there’s only enough room to support a very small town.
6/10 The Castle
The Castle is a well-known location in Fallout 4. After the Minutemen defeat a Mirelurk Queen, they can retake it and convert it into their permanent base of operations. The Castle is generally regarded as one of the best base locations in the game, and it is great, but it’s also limiting. It’s big, but it’s approaching the build limit, meaning there’s not much room for expansion. There’s also little empty space.
However, The Castle’s pros definitely outweigh its cons. First, it’s surrounded by water, so water purification is an option. Second, it’s surrounded by walls. The walls are partially broken, but the Castle only has two entry points. Settlers can easily defend against invaders from atop its faded walls.
5/10 Abernathy Farm
Abernathy Farm is notable for having the highest build limit in the game, allowing for wasteland skyscrapers to be built. As it’s positioned at the base of a transmission line, the player can build all the way up to the top of the pylons. This has led to some very cool, unique constructions.
In addition to its high build limit, the farm has a medium-sized build area with some good flat land. It also comes with a few plants and settlers ready to go. It does have a few drawbacks, namely its lack of natural defenses or access to open water. Despite this, it’s an ideal spot for a farmable wasteland fortress.
4/10 Vault 88
Vault 88 is added by the Vault-Tec Workshop DLC. Building a vault is a fun idea, although the actual building of the vault can be finicky. The quest line where the player works for a ghoulified overseer is a bit drawn out, but the base itself is unique and amazing.
Vault 88 spans several underground caverns with open water, plenty of resources, and tons of open, flat space. Not only can the player build a bustling underground metropolis, but the huge open spaces make it an ideal spot for factories with the Contraptions Workshop DLC. With a fertilizer supply line, a factory setup can provide the player with a great renewable source of ammunition.
3/10 Starlight Drive-in
Starlight Drive-in is one of the most iconic base locations in Fallout 4. As the name obviously implies, it’s a drive-in movie theater. It comes with a few smaller buildings, as well as some areas on top of the screen. It even has a mud puddle. This may not sound impressive, but in Fallout 4, hundreds of bottles of clean water can be produced from a single puddle.
In addition to its convenient central location in the Commonwealth, Starlight Drive-in is one of the biggest, flattest areas for settlement building. That can feel like a godsend in a game where hills are everywhere, and you can’t destroy any of the terrains.
2/10 Echo Lake Lumber
In Far Harbor, one of the biggest, most beautiful settlement spots can be found. Echo Lake Lumber sports a very large, relatively flat build area for big towns. It also has a ton of clutter, most of which can be scrapped for wood and iron. The lumber yard even has some premade buildings, though sadly, one of them is sealed off.
Echo Lake Lumber comes complete with a small river where water purifiers can be built. Those who spend a lot of time in the scenic Far Harbor should highly consider setting up a base here. Even those who don’t return to the area all that often can benefit from supply lines to the Commonwealth.
1/10 Spectacle Island
Spectacle Island is a breathtaking spot for any settlement — especially for those looking to set up a powerful home base. It has the largest build area of any settlement in the game, and it’s completely surrounded by open water. There’s plenty of money to be made here.
Despite its massive size, the island does have a pretty big drawback. It’s lodged in the dangerous southern part of the map, in the middle of the ocean. Players in survival mode will find its location extremely impractical. However, in normal mode, Spectacle Island is easily the best spot for big constructions.